Directed by: Gareth Edwards || Produced by: Thomas Tull, Jon Jashni, Mary Parent, Brian Rogers
Screenplay by: Max Borenstein, David Callaham || Starring: Aaron Taylor-Johnson, Elizabeth Olsen, Ken Watanabe, David Strathairn, Sally Hawkins, Juliett Binoche, Bryan Cranston
Music by: Alexandre Desplat || Cinemtography: Seamus McGarvey || Editing by: Bob Ducsay || Country: United States || Language: English
Running Time: 123 minutes
As many of you know, it is virtually impossible to discuss this second, most recent American remake of the iconic Japanese monster, Gojira (Godzilla), without drawing comparisons to the universally rejected Roland Emmerich version done 16 years ago in 1998. For better or worse, Emmerich’s Godzilla (1998) is the benchmark for how the general public, at least in the West, views this new film by Monsters (2010)-director Gareth Edwards, and the reason for this is that nobody seems able to come to a proper consensus on what a “true” Godzilla film should be. That’s because the big guy has been around for so long (since 1954!) and has endured multiple decades-long series of every conceivable tone and flavor that the idea of what a Godzilla movie “should be” is murky at best, and a complete enigma at worst. The only thing Godzilla fans can agree on is that a G-Man film has to feature atomic breath and Godzilla has to be indestructible to at least conventional military weaponry.
Violations of the latter two points are why most childhood Godzilla die-hards rejected Emmerich’s take on the franchise label, but the fact the 1998 film was just not a well put together movie any way you looked at it, was why the rest of us rejected it as well. Plagued by poor casting, bad acting, and goofy dialogue that clashed with the film’s intentionally dark, somber tone, along with some questionable special FX, Godzilla (1998) was a poor man’s mishmash of Jurassic Park (1993) and Emmerich’s earlier blockbuster disaster-movie, Independence Day (1998). The film was an obvious attempt to piggyback on the popularity of both disaster films and dinosaurs, which were hot in the late ’90’s, and to capitalize further on the brand name of Godzilla, a franchise that has historically had a long and popular following in the US.
Despite how much things have changed since ’98, the more they stay the same. The biggest problem with Gareth Edwards’ Godzilla (at least in terms of its commercial success) is the same problem that plagued Emmerich’s film, believe it or not, if only to a significantly lesser degree. Most people’s complaints with Godzilla (2014) are, once again, that it doesn’t conform to the shape and style of the Godzilla films they like the most, whether it be the dark, serious, and somber original (1954), the upbeat, pulpy, comic book-esque Showa series that immediately followed (1954-1975), the stylish, modern Millennium series (1999-2004), or the middle-of-the-road Heisei series (1984-1995) that was somewhere in between.
Greenhorn director Edwards attempts to balance this dilemma by taking a little bit from all the above. He holds back on showing the titular monster until 60 minutes into the movie, the tone of the film is serious and foreboding, and Godzilla himself regains some of the allegorical symbolism that has largely abandoned him throughout all the movies following the original. However, the G-Man also fights not one, but two, other monsters, and the film builds to the final showdown like a heavy-weight Ultimate Fighting Championship the way the more lighthearted films were structured.
However, the film’s biggest problem (at least from an audience’s acceptance standpoint) seems to be that Godzilla has been relegated to a supporting role in his own eponymous movie. Aside from a brief allusion to another member of the “Godzilla species” with a cool excavated skeleton in the prologue, Godzilla is not the monster who drives the plot, at least not for the first two thirds of the film. Those roles go to the MUTOs, giant insectoid foes that wreak havoc from Japan all the way to San Francisco, and in doing so set all the character drama in motion. This is the first area where Godzilla (2014) comparisons to other famous creature features that also hold back on revealing their monsters falls flat. In films like King Kong (1933, 2005), Jurassic Park (1993), and particularly Jaws (1975), what drives the plot for those narratives is the presence of the monsters, either behind-the-scenes or through cryptic camerawork. The G-Man does not do this in Edwards’ movie and this is the main reason why the film doesn’t satisfy many people. Godzilla is less the primary focus and more the piece de resistance at the end of a long, four-course meal.
Edwards seems stuck between the hesitancy to reveal the titular monster like in the standalone 1954 classic, but at same time there are other monsters to fight and obligatory Hollywood schmaltz to which he must pay lip service; the film stands in an odd middle ground of sorts, trying to be a franchise reboot and a monster vs. monster sequel all at once. Hey Edwards, maybe you should try and not reference the entire franchise in one movie!
That being said, the worst complaints regard Godzilla’s cast, and this is where criticism is justified. Other than a predictably top-notch performance from Bryan Cranston (hot off the Breaking Bad [2008-2013] train), everyone else is generic and boring. Aaron Taylor-Johnson’s lead is ho-hum and Elizabeth Olsen’s female costar does absolutely nothing the entire film. Scientist/kaiju-expert characters Ken Watanabe and Sally Hawkins serve as the obligatory expository-dialogue-spouting humans, but grow uninteresting by film’s end. As a point of comparison, Steven Spielberg and Peter Jackson earned their suspense and prolonged buildup in their classic movies with multi-dimensional, interesting characters. Edwards’ movie lacks that and is therefore an inferior film compared to the likes of a Jaws, Jurassic Park, or King Kong. Cranston gives it his all, but as most of you are now aware, he’s whisked away barely forty minutes into the film. And that, ladies and gentlemen, is why you set your expectations based on cast-listings and not on trailers — there’s money to be made, folks!
With all said, Godzilla (2014) is far from the shallow, lazy cash-grab of ’98. Cranston’s limited screentime was a sleazy move, I’ll agree, but there’s still plenty of good filmmaking to be had here. If the screenplay itself is oftentimes frustrating and unsure of itself, Edwards’ amazing camerawork and jaw-dropping spectacle save the day. Despite Godzilla’s delayed appearance and limited impact, every scene with the MUTO’s and the sheer scale of the destruction at hand is characteristic of the best the disaster and kaiju subgenres have to offer. It is in the cinematography department that Edwards most effectively channels his inner Spielbergian influences, with the monsters given massive scale and the physically minuscule human perspective never forgotten. This 2014 reboot does a far better job of conveying the awe, fear, and mayhem of a massive kaiju attack than either Pacific Rim (2013) or Cloverfield (2007), or any other Westernized monster flick for that matter. Edwards’ faithfulness to the anthropocentric perspective at all times gives the adventure a sense of realism and relatibility that most of the characters themselves lack.
The film is also unsurprisingly accomplished in its special FX. Both Godzilla and the MUTO’s are impeccably crafted, although I’m not the biggest fan of the MUTO’s overall design. As fat as he is, Godzilla looks badass and far more vicious than he ever looked in previous decades. His atomic breath is indeed present, and it is both an audio and visual experience to behold. The way the monsters are animated, grapple, and fight with each is impressive, as is the redux of the Godzilla roar. From a technical standpoint, this 2014 remake fires on all cylinders and eclipses all other kaiju films ever made as the definitive monster special FX-showcase.
Ironically, the part of the film most touted as foolproof before its release, the characterizations, remains Godzilla’s (2014) biggest error. However much we may not like it that Godzilla was not the main player in his own film, I don’t think it is appropriate to derail the movie based on our preconceptions of the big guy’s influence. Where I believe criticism is justified is in the vanilla characterizations and forgettable dialogue. For a movie this light on monster-battles, the human drama needs to be more up to the task of carrying the film to the money shots. In the end, it’s not a truly magnificent rebirth of the iconic Japanese monster we all know and love, and really the only kaiju the general public has ever heard of, but as a re-imagining of the G-Man for the 21st century, it works just fine. The film is more than an act of contrition for Emmerich’s attempt, and we should all give Edwards enough credit for tackling such a hot-button brand on his second film. He didn’t hit it out of the park, but his film bats well above the average of the Godzilla series as a whole, whether or not we’d like to admit that. There’s no Mecha King Ghidorah, but I’ll gladly take it.
SUMMARY & RECOMMENDATION: Edwards’ direction lifts this mediocre screenplay well above mediocrity through sheer grit and Spielbergian determination. Epic sequences of monster birth, train attacks, and three-way demigod brawls make this film worth the price of admission. That atomic breath is awesome. Bryan Cranston gives it his all with his limited screen presence. His character has more passion written into him than the rest of the cast combined.
— However… the rest of the cast is flat-lined. Taylor-Johnson and Olsen are easy on the eyes but don’t do much from a personable standpoint. Watanabe gives one of the worst performances of his career.
? *SMASHES BUILDINGS*